Age 7 ยท Online ยท At your child's pace
Cognitive Enhancement Program ยท Age 7 Sharper thinking, one happy lesson at a time.
Forty one-to-one lessons with Mr. Saji Raghav that train the seven thinking powers โ looking closely, remembering, thinking fast, spotting patterns, picturing shapes, understanding words and reasoning with numbers. Every lesson ends with a colourful Brain Test that is marked straight away.

Try it now ยท 10 seconds
Can your child spot the pattern?
Tap the number that comes next โ then let Vimo show how a thinking child sees it.
Which one is right?
01What your child will be able to do
Seven thinking powers, trained step by step
Attention โ the detective's eye
Notice small details and stay focused for longer.
spot the odd one outWorking memory
Hold information in the head and use it โ the base of all learning.
remember, then use itPatterns and reasoning
See what comes next, and explain why.
3, 6, 12 โ 24Thinking speed
Answer quickly and carefully, without rushing into mistakes.
Shapes and space
Turn, flip and fold shapes in the mind; find the way on a grid.
Words, numbers and logic
Understand words, numbers and clues โ and think "if โฆ then".
02How it works
A week at V-MAT
Two or three lessons a week is plenty. Everything is in one place โ on a laptop, tablet or phone.
One-to-one with Mr. Saji
Mr. Saji explains the idea on screen with easy tap-to-answer questions.
Ten questions together
Easy to tricky โ he helps at every step until your child can do it alone.
The Brain Test
A colourful, game-like test, marked straight away, with every mistake explained.
You see the progress
Your family page shows the lessons done, the scores and the V-GEMS earned.
๐ Progress you can see in every thinking power
Every Brain Test is marked the moment it ends, and the last lesson brings a final test with a report โ so you see how attention, memory, patterns and the other thinking powers have grown.
03The learning journey
Every lesson, in order
1Attention & Memory
8 lessons
- ๐ฌWhat Is IQ? โ Discover Your Thinking PowersDiscover Your Thinking Powers. ๐ Free โ try it
- ๐ฌAttention Power โ The Detective's EyeThe Detective's Eye โ focus, scan, spot the difference and ignore distractions. A one-to-one lesson with Mr. โฆ ๐
- ๐ฌFinding Targets โ The Target HuntFind the one thing you are looking for in a busy picture, count two targets, and spot mirror pairs. ๐
- ๐ฌStop Switch and Check โ Stop, Switch and CheckStop before you tap, switch when the rule changes, and check same or different in a flash. ๐
- ๐ฌThe Memory Bucket โ How Memory Holds ThingsHold three, four, then five things in your memory bucket, keep the first and the last, and spot what went misโฆ ๐
- ๐ฌSay It See It โ Say It, See ItPack a long list into groups of three, link the things into a silly picture story, and keep the order. ๐
- ๐ฌBackwards and Updating โ Turn the List AroundSay a list backwards, swap one thing for a new one, and ask "is this the same as the one before?". ๐
- ๐ฌMemory in Action โ Using Memory While You WorkFollow instructions with many steps, remember a shopping list and a route, and hold a number while you add moโฆ ๐
2Speed & Patterns
8 lessons
- ๐ฌFast Eyes โ Quick Looks, Quick AnswersTake one look and decide: same or different, bigger or smaller, which one matches โ fast AND right. ๐
- ๐ฌFast Hands โ Codes and Quick SortingLearn a secret code, turn symbols into numbers fast, and sort things into the right box in a blink. ๐
- ๐ฌFast Numbers โ Doubles, Friends of Ten and TwentySay doubles, friends of ten and twenty, and plus-one, plus-two in a blink โ number facts at racing speed. ๐
- ๐ฌSpeed with Care โ Fast, but in the Safe ZoneStay in the safe zone: fast enough to race, careful enough to catch the sign, the swapped digit and your own โฆ ๐
- ๐ฌWhat Comes Next โ Find the Chunk that RepeatsFind the chunk that repeats and say what comes next: AB, AAB, ABB, colour and size patterns. ๐
- ๐ฌThe Odd One Out โ Who Breaks the Rule?Find what the group has in common, then spot the one that breaks the rule โ by shape, colour, size, directionโฆ ๐
- ๐ฌThe Pattern Grid โ Rows, Columns and the Missing ShapeRead a grid across and down, find the row rule or the column rule, and fill the missing square. ๐
- ๐ฌGrowing Patterns โ Up and Down the StaircasePatterns that grow by one, by two, by more โ and patterns that shrink. Find the jump and climb the stairs. ๐
3Shapes, Space & Words
8 lessons
- ๐ฌLeft Right Turn โ Left, Right, TurnKnow your left from your right, turn an arrow in your head with the clock trick, and say what is left or righโฆ ๐
- ๐ฌThe Mirror โ Flips and Mirror LinesSee what a mirror does to letters, arrows and pictures, find the mirror line, and spot shapes that match bothโฆ ๐
- ๐ฌFold and Cut โ Paper Folding in Your HeadFold a paper in your head, see where the punched holes go when it opens, and find the piece that fits the holโฆ ๐
- ๐ฌMaps and Grids โ Letters Across, Numbers UpRead a treasure map grid, name a square by its letter and number, follow a route, and read a tower of blocks. ๐
- ๐ฌWord Families โ Words that Belong TogetherSort words into families, name the family, spot the odd word out, and know which word is bigger. ๐
- ๐ฌOpposites and Pairs โ The Other End of the SeesawFind opposites, find words that go together, and copy the link in a word puzzle: hot is to cold as big is toโฆ. ๐
- ๐ฌSecret Codes โ Letters, Numbers and Hidden WordsGive every letter a number, read number codes, shift letters along the alphabet, and find words hiding insideโฆ ๐
- ๐ฌWhat the Story Says โ Who, What, Where and WhyRead a tiny story, answer who, what and where, put the events in order, and work out what the story does not โฆ ๐
4Numbers & Logic
8 lessons
- ๐ฌNumber Line Heroes โ Before, After, Between and JumpsWalk the number line like a hero: the number before, the number after, the one between, and jumps of 2, 5 andโฆ ๐
- ๐ฌNumber Patterns โ Missing Numbers, Odd and EvenFill the missing number in a counting pattern, tell odd from even, and copy a number rule: 2 is to 4 as 3 is โฆ ๐
- ๐ฌSharing and Groups โ Fair Plates, Halves and QuartersShare cookies fairly onto plates, make equal groups, and see a half and a quarter in a picture. ๐
- ๐ฌNumber Puzzles โ Two Steps, Good Guesses and RiddlesOpen the treasure chest: read the whole puzzle, do two steps one at a time, guess about how many, and solve nโฆ ๐
- ๐ฌIf and Then โ Rules, Dominoes and What Must Be TrueA rule has two parts: if this, then that. Push the first domino and see what must happen โ and what cannot. ๐
- ๐ฌWho Is Tallest โ Putting Clues in a LineTurn clues into a line in your head: who is tallest, who is shortest, who is in the middle, who is first in tโฆ ๐
- ๐ฌClues and Detectives โ Cross Out the ImpossibleBe a detective: every clue crosses something out, and the one left standing is the answer. ๐
- ๐ฌPuzzle Strategies โ Try, Check, Draw, Work BackwardsFour keys for any puzzle: try and check, draw it, work backwards, and start with what you know โ then explainโฆ ๐
5Review & Practice
4 lessons
- ๐ฌAttention and Speed Review โ The Torch Races the ClockEverything from Modules 1 and 3 together, one level harder: hunt the target, switch the rule, stay fast and rโฆ ๐
- ๐ฌMemory and Words Review โ A Bucket Full of WordsEverything from Modules 2 and 6 together: word lists in the bucket, families and opposites, codes and stories. ๐
- ๐ฌPatterns and Shapes Review โ Grids That Turn, Lines That FlipEverything from Modules 4 and 5 together: pattern grids that turn, and sequences seen in a mirror. ๐
- ๐ฌNumbers and Logic Review โ Through the Number MazeEverything from Modules 7 and 8 together: number steps, riddles, if-then rules, who-is-who and ordering, one โฆ ๐
6Thinking Challenges & Final Test
4 lessons
- ๐ฌExplorer Challenge 1 โ All Seven Powers on StageThe first big challenge: all seven thinking powers, one after another, with Mr. Saji beside you. ๐
- ๐ฌExplorer Challenge 2 โ The Harder StageThe second big challenge: all seven powers at their hardest Explorer level, with Mr. Saji beside you. ๐
- ๐ฌThink Aloud Teach It Back โ You Are the Teacher TodayStand at the whiteboard and teach each method back to Mr. Saji: say the tool, say the steps, say the answer. ๐
- ๐ฌFinal Explorer Test and Report โ The Explorer Medal PodiumThe last Explorer lesson: a fresh 100-question test of all seven powers, and a report that puts Lesson 1 nextโฆ ๐
๐ = free to try ยท ๐ opens when you join ยท new lessons are added as the programme grows
04Inside V-MAT
What your child sees
๐ฌ My learning
๐ V-GEM treasure & Vimo's shop
๐ My worksheets05Your child's teacher
Taught by Mr. Saji Raghav

Children donโt fear mathematics. They fear the way it is taught.
06Parents ask
Questions
Will this raise my child's IQ score?
Many thinking skills grow with the right practice โ attention, memory, speed, patterns and reasoning. This programme trains exactly these. Every child grows at their own pace, so we show you progress in each skill rather than promise a number.
How does one lesson work?
Mr. Saji explains the topic on screen with easy tap-to-answer questions, solves ten questions together with your child โ helping at every step โ and then a colourful Brain Test checks every answer and explains each mistake.
How long is the programme?
Six months. One module opens each month โ 40 lessons in all, and the last lesson is a final Brain Test with a report.
How long is each lesson?
About 20โ30 minutes, including the Brain Test. Two or three lessons a week is plenty.
Which age should I choose?
Choose your child's age today. If the lessons feel too easy or too hard, message us and we will move your child to the right age.
Does my child need to read well?
No. Press "Voice" and every line is read aloud, and the buttons are big and simple. Younger children enjoy it most with a parent nearby.
Which devices work?
Any laptop, tablet or phone with a modern browser. Nothing to install.
V-MAT Math Fluency โ number facts by heart, ages 5โ9 โ
Free ยท 1 hour ยท online
See your child light up
Book a free trial lesson with V-MAT. No payment, no obligation โ just your child, a few clever tricks and a lot of smiles.
Book my free trial